#pragma once

#include <stdio.h>
#include <stdlib.h>
#include <time.h>

#define ROW 3
#define COL 3

void InitBoard(char board[ROW][COL], int row, int col);//
void DisplayBoard(char board[ROW][COL], int row, int col);//
void PlayerMove(char board[ROW][COL], int row, int col);//
void ComputerMove(char board[ROW][COL], int row, int col);//
char Iswin(char board[ROW][COL], int row, int col);//
